How to Conduct Experiments
Drop a Mentos into soda and a foamy geyser erupts. Anyone can watch it happen - but a scientist can find out why. This lesson teaches you the scientist's toolkit.
What You'll Be Able to Do
By the end of this lesson, you will be able to:
- Name the four science-practice targets before students do any of the work.
- Frame the lesson as skills to perform, not facts to memorize.
- Goal setting orients attention toward what to look for
- Advance organizer for the hypothesis, variables, and observation work ahead
- Understand to Apply
- DOK 1 to 2 (goals name and classify; no goal demands extended reasoning here)
- Four short goal cards, one idea each
- Practice standards tagged for transparency
- Plain "be able to do" phrasing
Words You'll Meet
Choose a card to see what each word means.
- Pre-teach the eight terms students meet again in context below.
- Give a definition to return to when a word reappears.
- Pre-teaching vocabulary lowers load during the explore tasks
- Collapsed cards reduce extraneous load until a word is needed
- Remember to Understand
- DOK 1
- One card open at a time
- Click to reveal, no hover
- Short, plain definitions
Three Everyday Mysteries
Science doesn't start in a lab. It starts the moment you notice something and ask, "Wait... why does that happen?" Click each card and see what questions pop into your head.
- Open with real phenomena so a question, not a definition, starts the inquiry.
- Show that every investigation begins with noticing something puzzling.
- Curiosity gap primes attention before any vocabulary appears
- Phenomenon-based learning anchors the abstract method in concrete events
- Understand
- DOK 2 (students generate questions from an observation)
- Click to reveal each mystery, no hover
- Icon paired with short scenario text
- No prior knowledge required to engage
What Is a Hypothesis?
Before scientists test anything, they predict what will happen and why. That prediction has a name.
A hypothesis is an educated guess that explains an observation based on your prior knowledge. A good hypothesis is testable and explains the cause-and-effect relationship between variables.
- Define a hypothesis as a testable, reasoned prediction, not a random guess.
- Make students build the if - then - because frame, not just read it.
- Worked examples and a three-part frame scaffold the structure
- Cause-and-effect modeling links the "if" to the "then"
- Misconception checking: testable versus untestable cards counter "a hypothesis is just a guess"
- Understand to Apply
- DOK 2 (students assemble and check a hypothesis, not justify a full design)
- Drop-down builder, no free typing required
- Predict gate before the builder, with immediate feedback
- Key term defined in place before use
What Are the Variables?
Every fair experiment has three kinds of factors. Follow the color coding through the rest of the lesson: teal is what you change, orange is what responds, and green is what stays the same.
If one plant got more sunlight and more water, you could never tell which one caused it to grow taller. Keeping everything else constant means the independent variable is the only possible cause of the change you measure. That's what makes a test fair.
- Separate the three variable roles and tie each to a color used lesson-wide.
- Make students justify why holding controls constant is what makes a test fair.
- Comparison and contrast distinguishes independent, dependent, and control roles
- Error analysis: the predict gate exposes why an uncontrolled factor ruins the test
- Misconception checking counters "changing more than one variable is okay"
- Understand to Analyze
- DOK 2 to 3 (sorting is 2; justifying why a control keeps the test fair reaches 3)
- Consistent color coding for the three roles
- Sorter gives item-level feedback on each choice
- Short, parallel role cards
Two Types of Observations
Scientists collect evidence in two flavors: with instruments and numbers, or with their senses and descriptions. Both are useful - but they're not the same.
Quantitative sounds like quantity - a number you can count or measure. Qualitative sounds like quality - a description from your senses.
- Distinguish quantitative from qualitative evidence before students collect data.
- Practice classifying real lab-notebook entries, not just reading the definitions.
- Comparison and contrast pairs numbers against sensory descriptions
- The quantity / quality mnemonic supports retrieval
- Generation effect: students classify entries themselves
- Understand to Analyze
- DOK 2 (classifying each observation by type)
- Two-way sort keeps choices simple
- Icon and short quote for every item
- Immediate feedback per entry
What Is an Inference?
Detectives don't see the crime - they see the clues and work out what happened. Scientists do exactly the same thing with observations.
An inference is a conclusion that you draw about something based on your observations. You didn't see it happen - your brain filled in the most likely explanation.
You can infer that they think it is going to rain. You never observed rain - you observed a raincoat and umbrella, and your brain connected the clues to the most likely explanation. That's an inference: a conclusion built from observations.
You can infer that it rained overnight or dew formed on the grass. Notice that the dry sidewalk is also an observation - it's a clue that points toward dew rather than rain. Better observations lead to better inferences.
- Draw the line between what you observe and the conclusion you build from it.
- Show that stronger observations lead to stronger inferences.
- Evidence-based reasoning connects clues to a likely explanation
- Detective analogy maps inference onto a familiar schema
- Callback to the opening wet-grass mystery supports elaboration
- Understand to Analyze
- DOK 2 (drawing and distinguishing inferences from given observations)
- Predict gate before each reveal
- Observation and inference shown side by side
- Concrete everyday examples first
Brain Check
Two quick questions before we put it all together. These are not graded. Pulling answers from memory now will help them stick.
- Force memory retrieval before the synthesis and quiz, while stakes are zero.
- Surface a wrong variable or observation/inference choice early enough to fix.
- Retrieval practice strengthens memory more than rereading
- Items apply ideas to a fresh Mentos scenario, not the exact examples taught
- Try-again loop turns an error into productive struggle
- Remember to Apply
- DOK 1 to 2 (kept at or below the formal quiz)
- Ungraded and low stakes, stated up front
- Retry button with feedback
- One short question at a time
Back to the Eruption
You started with a foamy mystery. Now you have the full scientist's toolkit to solve it - or any mystery.
Everything in One Place
The words to know and the goals you worked toward, all in one spot.
| Term | Student-Friendly Definition |
|---|---|
| Hypothesis | An educated guess that explains an observation based on prior knowledge. A good one is testable and explains the cause-and-effect relationship between variables. |
| Independent variable | The factor in the experiment that you manipulate or change. |
| Dependent variable | The factor in the experiment that responds to the change - the thing you measure. |
| Control variables | The other factors kept constant to ensure any change measured was due to the independent variable. |
| Quantitative observation | An observation using precise measurements and numerical quantities: length, height, temperature, time. |
| Qualitative observation | An observation using sensory information to describe qualities: colors, textures, smells, tastes. |
| Inference | A conclusion you draw about something based on your observations. |
| Learning Goals | How You Showed It |
|---|---|
| Write a testable hypothesis using the if - then - because frame (SEP 1). | You built a complete hypothesis for the Mentos experiment and checked whether it was testable and explained a cause-and-effect relationship. |
| Identify independent, dependent, and control variables (SEP 3). | You sorted every factor in the plant experiment into its correct role and explained why control variables make a test fair. |
| Classify observations and draw inferences (SEP 4). | You sorted lab-notebook entries into quantitative and qualitative, and drew reasonable inferences from the raincoat and wet-grass clues. |
- Tie question, hypothesis, fair test, observation, and inference into one chain.
- Map every learning goal to the evidence the student produced.
- Schema building connects the separate pieces into one method
- Coherent narrative returns to the opening eruption to close the loop
- Summary tables consolidate terms and goals in one place
- Understand to Analyze
- DOK 2 to 3 (relating the full inquiry sequence as a connected process)
- Three labeled beats break the method into steps
- Scrollable tables for term and goal review
- Essential question restated for self-check
Check Your Understanding
Ten questions covering everything you discovered, including a brand-new experiment for you to analyze. Answer every question, then submit.
Scientists don't just know the answer. They explain their thinking.
Write your own explanation first. Then submit your work to compare your thinking with a model answer.
You tested the Mentos mystery: the same candy, three different sodas, and you measured how high each eruption reached. Make a claim about which soda erupts biggest, back it with evidence (the observations from your fair test), and explain your reasoning - how those observations let you infer an answer you can trust. Use the words observation and inference.
- Close the lesson with the student constructing an evidence-based answer, not selecting one.
- Return to the Mentos anchor so hypothesis, fair test, observation, and inference combine into one conclusion.
- Generation and self-explanation surface gaps that multiple choice hides
- Mini CER matches an evidence-and-inference lesson: claim, evidence, reasoning
- Model answer revealed only after submitting supports honest self-check
- Analyze to Evaluate
- DOK 3 (construct and defend a conclusion from evidence)
- Sentence-starter scaffold names claim, evidence, and reasoning
- Required before submit, with a model answer to compare against
- The same closing routine students meet in every lesson
- Measure all four goals, including a brand-new experiment students must analyze.
- Offer practice mode for self-check and classroom mode for teacher reporting.
- Retrieval practice across the whole lesson in one sitting
- Feedback loops: every item has an answer explanation
- Transfer items apply the method to unfamiliar scenarios
- Understand to Apply
- DOK 1 to 2 (mixed recall and applied items)
- Plausible, evenly placed answer options
- Answer explanations provided
- Required name, teacher, and block before classroom submission
More Learning
Experimental design is the backbone of every science unit. Extension challenges: actually run the Mentos experiment at home (outside!) - write your hypothesis first, name all three variable types, and record two quantitative and two qualitative observations. Or design an experiment to answer one of your own "why does that happen?" questions and trade designs with a partner: can they find a variable you forgot to control?
- Move the method off the screen into a real or self-designed experiment.
- Use a peer swap to hunt for an uncontrolled variable in a partner's design.
- Transfer applies the full method to a student's own question
- Error analysis: critiquing a peer design targets weak fair tests
- Interest-driven extension sustains motivation past the lesson
- Apply to Analyze
- DOK 2 to 3 (designing an investigation and critiquing a peer's controls)
- Optional and self-paced, no penalty for skipping
- Linked next steps sorted by type and color
- Challenge restated in plain, concrete steps
Connections
Science and engineering share the same toolkit. Here is where these skills carry over.